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C/C++ Source or Header  |  1997-09-21  |  473 b   |  23 lines

  1. #ifndef  CLIB_EMULATION_PROTOS_H
  2. #define  CLIB_EMULATION_PROTOS_H
  3.  
  4. /*
  5. **   $VER: emulation_protos.h V0.8B
  6. **
  7. **   C prototypes.
  8. **
  9. **   (C) Copyright 1996-1997 DreamWorld Productions.
  10. **       All Rights Reserved.
  11. */
  12.  
  13. #ifndef  DPKERNEL_H
  14. #include <games/dpkernel.h>
  15. #endif
  16.  
  17. LONG emuRemapFunctions(struct DPKBase *);
  18. LONG emuInitRefresh(struct GScreen *);
  19. void emuFreeRefresh(struct GScreen *);
  20. void emuRefreshScreen(struct GScreen *);
  21.  
  22. #endif /* CLIB_EMULATION_PROTOS_H */
  23.